VFX Lego Portfolio Reviews
So I’ve uh, reviewed a lot of portfolios in my day. And there’re a lot of common high-level themes that I’ve seen crop up over and over. I’ve tried to organize those to make it easier to give way more people portfolio reviews!
The Basics
These reviews are available to anyone, with priority being given to members of underrepresented groups.
These reviews will cover the following aspects of feedback:
2 VFX fundamentals I'd recommend focusing on improving (for example, mechanical clarity, animation, or texturing)
2 high-level briefs suggesting pieces to do next to improve those fundamentals or your overall portfolio breadth (for example, a explosive fire AoE or a lightning beam sequence).
Whether or not your overall presentation was viewer-friendly, and suggestions for improving it if now.
I try to include relevant resources or references whenever possible as well.
Requests are reviewed weekly, with effort being made to respond within two weeks.
Because these reviews rely on a fairly high-level formula in order to offer them to so many people, they’re best-suited to mid-level or lower portfolios. You’re welcome to request one regardless, it just might not be as helpful, sorry.:x
If you want more in-depth feedback after receiving one of these reviews, feel free to request a portfolio review chat!:)
VFX Fundamentals (Spoilers)
These are the aspects where I most frequently see early VFX portfolios struggle. Now you can cheat and make your own assumptions or disagree with the review and choose your own path.:)
(I’ll try to add more details and resource/reference links here as soon as I can, too.)